Credits
Copyright Notices
Half-life ² is copyright Valve Corporation 2004. All rights reserved. Valve, the Valve logo, Half-Life,
the Half-Life logo, and the Lambda logo are trademarks and/or registered trademarks of Valve Corporation.
Sierra and the Sierra
logo are registered trademarks or trademarks of Sierra Entertainment Inc., in the U.S. and/or other countries.
Vivendi Universal
Games and the Vivendi Universal Games logo are trademarks of Vivendi Universal Games Inc. All other trademarks are
property of their respective owners.
Metal Gear Solid's character names, pictures and voices are trademarks of Konami.
Half-life ² : Substance is NOT an official release by Valve, Vivendi, Sierra or Konami.
Disclaimer
All of this mod's own developed materials (levels, coding, skins) and all of the 3rd parties' contents it hosts (skins, models, sounds)
are strictly non-profit, non-copyrighted and free for distribution.
Please do not use any of them in commercial operations.
The intellectual property for each of the 3rd parties contents goes to their respective authors as listed in the credits below.
No responsibility is taken for damage occurred to your machine from erroneous uses of this mod.
Main Credits
- Savegames by xdiesp xdiesp@gmail.com
- New weapons,alternate firemodes,HEV forms,friendly fire,bullet time system by Jerry,author of the SP Enhanced Mod vanstoel@gmail.com
- New enemies,houndeyes and bullsquids coding,graphics and sounds by Mike Cuerden,author of the Squid Mod acoustictoad@gmail.com
- VR Training Map by Manuele Simionato aka smanu85 smanu85@tiscali.it
- Installer and coding by Fabio
-Original Friendly Fire mod v.02 and HL2S 0.41 bullet time coding by Adam Hines fifty7var@yahoo.com
- Additional coding by Angry Lawyer
- M3 and M249 coding first draft by DBDJ
PLAYTESTING
TInda,Thomas McDonnel,Authority13,Darkn3ss,Henkjan,Blood,Spacco and Pak
Model Credits
- Final recompiling of all the weapons by xdiesp
- Snark's Desert Eagle .50AE model by Snark,mesh by pr0d!gy,skin by Birdhouse,animations by Quad,Ref Maps and css compile by Badxreligion a.k.a (Skewed Devolopment Policy)
- FN2000 model and skin by Ankalar,sounds by Vunsunta,animations by Jake,compiling by Bullet_Head,arm convert and Compile by Soul_Slayer
- Ank Thor USP + Strykerwolf anims by Ankalar,skin by Thor,animations by Strykerwolf,compile/harmackage by Soul-Slayer
- Stained M3 with shells by Eichler69,mesh by Eichler69,skin by Biohazard,reskins by Sandwich,original compile by Jake,compile by Hawk,convert to CS:S by Hawk
- HK3 SG552 Scoped by Venom908,skin by VertThrasher,scope by Snark,compile by VertThrasher
- Ankalar's M41 model by Ankalar,skin by Creeping_Jesus,compile by Bullet_Head
- M9 Probis knife by will,original Skin by Mr. T,compile by Andeh,used skin by PuR4fAx,skin Hack by DikFaic,ref maps by ziomek jebiesuki nabosaka,w_model by ziomek jebiesuki nabosaka
- Spas-12 model by Snark,skin by Creeping_Jesus,compile by Bullet_Head
- TMP MP7 by Fiblah,silencer model by Ankalar,skin by Galen,original silencer skin ny Creeping_Jesus,sounds by HK Weapon Sounds(tmp-1),reskin by Hybrid Silencer,reskin by Hybrid Original,compile by Bullethead,CS:S Compile by !NC!Furious
- Autoberetta model by Spydr,skin by Splinter,mesh by [RO]Jeremey Mesh,fixing by Thor,sounds by Hk & Vunsunta (Taken from Ghost Ops http://www.ghostopsmod.com/ ),compile by !NC!Furious
- Wannabe Eagle model by Firegold,skin by Wannabe,compile by Andeh,w model by Hawk
- Enin Eagle by Matrixed,skin by Enin,compile by JIHAD
-Stars Beretta by (see additional docs folder)
- STI Executive by (see additional docs folder)
-XM8 by (see additional docs folder)
- AWP by Lonewolf,skin by Birdhouse,compile by Bullet_Head
- Sniper scout by Sixshooter, Endorphin, Bulitt, Lonewolf, De@dMe@t, VertThrasher, Ritual, Rob Olender, S I L E N C E D
- M4A1 with sight skin by Splinter,RAS sight model & skin by Murdock,compile and hack by StukA
- Colt M4A1 Patriot by Mole,
- M4 skin : Wannabe Model hack: The Lama Rail model: Sas.Stu Rail skin: Wannabe Silencer model: Ankalar Silencer skin: Wannabe Ironsight model: Andrew Ironsight skin: Ensomniac ATN sight model & skin: Murdock Flashlight model & skin: hacked from Ironclad's & Wannabe's Aimpoint scope -bullet model & skin: Version_2 -animations: Jennifer!! Sounds: Hk & Vunsunta Compile: !NC!Furious
- SA-XD 9 pistol model by progressoverdue,texture by progressoverdue,compile by Progressoverdue,anims by Jenn
Skin Credits
- 'Scarab Gunship','Beetle Strider','Future Alyx','Teh Walrus Mossman','Splinter Cell Combine' final version,'Red Barnacle','Lobster Gunship','Tony Montana G-Man',Nova Prospekt guard,'Leopard Headcrab','Zagor Black Headcrab','De Sica Kleiner',Odessa final,Cop final,Vortigaunt final,'Blood Zombie','B&W M3','Black Crossbow','Infernal Manhacks','Hell helicopter' skins and recolors by xdiesp
- Grey Strider skin,bloody zombie classic first draft,grey fast zombie first draft,grey gunship first draft,nightvision overlay first draft & graphic counselling by Gyppi, author of the Green Tech & GTX mod for Doom 3
- Antlionguard,Metropolice,USP and Shotgun base by Toby Bamford www.corrosion-3d.co.uk
- Black Armored Elite (parts of),Black Magnum (parts of) and Chrome Shotgun by Fragger http://www.skinz.sof2land.com/
- Lycan Trooper by Fury161
- -Pre-release combine guard (parts of) by Romka
- -SMG1 and RPG by Triplesix T|2IPL3_6[K-9] www.kain-9.com
- Soldier and Manhack base by Dreadlord1337 http://www.the-citadel.org/
- Kleiner,Mossman and Vortigaunt base by Holol
- Citizen,Odessa base and Gman's briefcase base by Renard nigel_blanc@hotmail.com
- Super Elite Soldier by Mr. Hankey
- M249 PARA reskin by Squall mailsquall@blueyonder.co.uk
- Gunship,Strider and Mossman revisioned by LKL
- Full gloves (part of) by Austere
- Black AWP by m4dp1x3l
- Blood enhanced sprites and effects by GreatBish0p,danks,cs42886 and c1team
- Solid steel jeep by [MW]Marco mutantmarco@yahoo.com
- Shotgun DX7 skin provided by / orange HEV hands by Recongr
- Background and dynamic lightning for weapons by smanu85
Sound Credits
- Generic sounds imported from Valve's CS:S and Id Software's Doom 3
- MGS sounds & voices kindly provided by Henrique Hongaro
- Xbow,Irifle by Kildo
- Shotgun,Smg1 by Clone JC Dentons in the Ultra Real Stereo Sound mod
- Weapon sounds from the HL2 and CSS gcfs by Valve
- New CSS sounds by the Weapon Sound Pack for CSS by Henrik aka 'Hk'
- Other CSS sounds by the Blueguile's Soundpack Blueguile@tampabay.rr.com
- M249 sounds by Squall
The audio clip you listen to during the introduction has been recorded by the movie adaptation of George Orwell's '1984',
directed by Michael Radford and starring John Hurt,Richard Burton and Suzanna Hamilton. It is the 'why are we fighting'
declaration of this mod
Website Credits
- Website created by Dean Krause
- Forum kindly provided and set up by Jason Bonner aka hot564231
Thanks to...
Thanks to Yahn and Robin Walker of the VERC forums for the great help with coding. Thanks to Azzkiker of HL2Files,NGI.it
and Multiplayer.it for their hosting. Thanks to Davide85 for having hosted HL2S's site in the time of need. Thanks to Ludus
for his webspace courtesy. Thanks to Nemesis88 for the italian translation of the website.
Thanks to Ghost,Tetsu,MadProfessor,UN0,Gldius and Rock_et for their screenshots. Thanks to Sureshot for his word of advice
in modeling. Grazie a TInda,Spacco e Pak per l'ottimo playtesting. Also thanks to Cosmic Fool, Piero, thereisaspoon,
Chris Pisarczyk, headshotmasterDX, Kaos_nyrb, Gregory Heckert, BrokenArrow, Chris Andrews, Emanuele & Monchy, Joe, Yukomishima,
Alexsk8, Alex, Ddast, Veteran Gamer, DevilMalak and Migol for their help and feedback.
Thanks to all the crew of the following forums for their constant and useful feedback that greatly helped HL2S reaching
its currest state: www.fpsforum.it,
www.tgmonline.it,
www.ngi.it,
www.multiplayer.it,
www.hlfallout.net,
www.chatbear.com,
IRC Channel #half-life2 su Server Azzurra. To Gaia.